fix(core): convert AsyncOperation to UniTask for Unity 6 compatibility#594
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JasonXuDeveloper wants to merge 1 commit into
Closed
fix(core): convert AsyncOperation to UniTask for Unity 6 compatibility#594JasonXuDeveloper wants to merge 1 commit into
JasonXuDeveloper wants to merge 1 commit into
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In Unity 6, UnityEngine.AsyncOperation cannot be directly awaited. Convert to UniTask using .ToUniTask() extension method. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> Signed-off-by: JasonXuDeveloper - 傑 <jason@xgamedev.net>
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Pull request overview
Fixes Unity 6 compilation (CS0311) by converting UnityEngine.AsyncOperation returned from SceneManager.LoadSceneAsync() into an awaitable UniTask via .ToUniTask().
Changes:
- Replace direct
awaitonSceneManager.LoadSceneAsync()withawait ...ToUniTask()in the error recovery path.
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Unity Test Results✅ EditMode: All tests passed Unity Version: 2022.3.55f1 ✅ All tests passed! The PR is ready for review. View workflow run |
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Summary
UnityEngine.AsyncOperationcannot be directly awaitedSceneManager.LoadSceneAsync()to use.ToUniTask()extension methodProblem
In Unity 6,
UnityEngine.AsyncOperationcannot be used as a type parameter forEnumeratorAsyncExtensions.GetAwaiter<T>()because there's no implicit reference conversion toSystem.Collections.IEnumerator.Solution
Use the
ToUniTask()extension method fromCysharp.Threading.Tasksto convert theAsyncOperationto aUniTask, which can be awaited. This pattern is already used elsewhere in the codebase (e.g., line 145 in the same file).Test plan
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